Created for the Pico-8 virtual console by veteran Amiga demoscener Ilkke Melentijavic, who’s currently art lead at Australian indie studio SMG,
Pröng is a singleplayer, highstress spin on Pong and
Breakout. You control a bat at the bottom of the screen and must keep a ball in play. The ball will bounce off of the top, left and right walls, but you’ll lose a life if it disappears off the bottom of the screen. You’re not locked to that plane, however, and must venture upwards into the screen to collect coins. You can boost by holding Z, and ghost through the deadly obstacles, which gradually clutter the play area with each completed level by holding X – though the ball can also pass straight through you. The gaudy visuals and uncompromising challenge recall the best of Terry Cavanagh’s output.