For Honor’s art di­rec­tion sets the game apart from the fight­ing games that might oth­er­wise be its peers. It’s no­table not only for its Thrones-style grit, but also for the un­spo­ken but per­va­sive re­spect for di­ver­sity ex­pressed through its char­ac­ter de­signs. The ma­jor­ity of char­ac­ters have op­tions for gen­der and eth­nic­ity, in­clud­ing all three pro­tag­o­nists of the story mode. For Honor’s women are ath­letic and, with the ex­cep­tion of the vik­ings, fully ar­moured. How­ever, even in the case of the Norse, they’re not overtly sex­u­alised. The pri­mary an­tag­o­nist of sin­gle­player, Apol­lyon, is a woman and if you opt for a fe­male pro­tag­o­nist each time that you are given the choice, For Honor even passes the Bechdel test.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.