Two ad­di­tional modes sup­port up to four play­ers, though more par­tic­i­pants doesn’t nec­es­sar­ily in­crease the en­ter­tain­ment value. Co-op stages soon de­scend into ab­sur­dity – de­spite some comic high­lights, these tend to pall rather quickly. Three com­pet­i­tive op­tions are more worth­while: the bas­ket­ball and air hockey vari­ants might be scrappy, but one quick game soon be­comes five. And fran­tic death­matches in Dojo mode – where you snip your ri­vals to noth­ing – are shal­low, sure, but mor­eish.

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