As Talion’s moveset expands and the world around him grows larger, so does Shadow Of War build out its RPG credentials. A much deeper loot system is promised, with slain characters dropping powerful pieces of armour that provide Talion with some of the same traits previously granted to his orc opponents. For example, we’re shown a piece of high-level Rohirrim armour that grants immunity to poison. Given that orc bosses typically have traits that accentuate different kinds of damage, building out your armoury to counter them is another way in which players can prepare for the game’s most difficult battles. While loot in and of itself is not a revolutionary concept, it gains new significance in the context of the Nemesis system.