Goro­goa was dis­played at the Toronto Comic Arts Fes­ti­val 2013 along­side three other games that bor­row struc­tural el­e­ments and se­quen­tial art from comics. One of those was Framed, a film noir-in­spired nar­ra­tivepuz­zle game that dis­plays an­i­mated se­quences out of or­der and tasks you with re­ar­rang­ing the frames back into place. A se­quel,

Framed2, is due out in early 2017. WhereIsMy

Heart? was also shown at the fes­ti­val. Its fan­tasy world is bro­ken into square frag­ments that have to be pieced to­gether us­ing the vary­ing abil­i­ties of the for­est spir­its who dwell within. The fourth game was Sto­ry­teller, which tasks you with build­ing vis­ual sto­ries us­ing props and char­ac­ters. The idea is to as­sign them into po­si­tions across the pan­els of an in­ter­ac­tive comic so that de­sires, mon­sters, and be­tray­als are played against each other.

Ken Wong is lead­ing his new stu­dio Moun­tains in find­ing fresh ways to tell in­ter­ac­tive sto­ries

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.