If the Wi­imote and Wii Sports, as the per­fect con­duit for the in­tu­itive con­troller, were fun­da­men­tal to Wii’s suc­cess, the hard­ware’s sleek, unas­sum­ing de­sign was a ma­jor fac­tor in ap­peal­ing to a main­stream au­di­ence. Takeda had recog­nised that the look of the con­sole was par­tic­u­larly im­por­tant: “One of our main goals is for Wii to be ac­ces­si­ble to ev­ery­one in the fam­ily, rather than just an­other toy for the chil­dren,” he said. “From that point of view, we also had to con­sider Wii’s ap­pear­ance and fash­ion­abil­ity, even if these are con­tra­dic­tory goals when you’re the one count­ing the pen­nies.” Takeda was also re­spon­si­ble for the dis­tinc­tive blue light on the Wii’s disc slot, de­mand­ing it be im­ple­mented for the con­sole’s E3 de­but. A warm re­cep­tion for the fea­ture con­vinced Nin­tendo to use it in the fin­ished hard­ware.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.