Developer Supermassive Games Publisher SIE Format PSVR Release 2017
Farpoint may have come and gone, but your new PlayStation Aim controller isn’t quite ready for the attic just yet, thanks to Supermassive Games’ cheerily safe military shooter. Abrupt shifts in perspective jar at first: pressing X autoruns our soldier in thirdperson to cover, where we snap back into firstperson to fire over cars and through windows. But as we make our way across the bridge with our co-op partner, we’re soon convinced of the system’s elegance. VR footwork is at best functional and at worst nauseating, so semi-automatic movement lets us enjoy simply aiming down sights and pulling triggers without rooting us to the spot, as many other VR shooters do. Voice chat feels optional rather than a necessity, and while a thumbstick flick performs a quick 180, we never need it in a level that takes the phrase ‘corridor shooter’ and auto-runs with it. Currently it feels more like a proof of concept than a finished product; hopefully the final game will test more than just the steadiness of our aim.