De­vel­oper/pub­lisher Ubisoft (San Fran­cisco) For­mat PC, PS4, Xbox One Re­lease Oc­to­ber 17


One of the se­crets of South Park’s suc­cess as a TV show is the speed at which its en­dear­ingly, en­dur­ingly cheap pro­duc­tion val­ues can be taken from the script to the screen; the show is made to a rolling sched­ule of one-week dead­lines. Whether you like it or not, it is al­ways, at least, top­i­cal. That’s cer­tainly not the case for The Frac­tured But Whole. An­nounced at E3 two years ago, it’s al­ready been de­layed twice. And the longer it takes, the less rel­e­vant its Hol­ly­wood-skew­er­ing tale of two ri­val su­per­hero fac­tions feels. Ha, yes, they sure do make a lot of su­per­hero movies these days. What else have you got? Fart jokes, by the looks of it. While pre­de­ces­sor The Stick Of Truth was not with­out its charms, the se­quel’s sub­ject mat­ter, de­lays and change of de­vel­oper – du­ties passed from Ob­sid­ian to Ubisoft San Fran­cisco – do lit­tle to in­spire con­fi­dence.

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