Overwatch PS4 Like the world’s least appetising doughnut, Overwatch’s Competitive mode continues to leak a limitless ooze of poison and salt. Forget rank climbing and rage-quitting teammates: Arcade is where it’s at nowadays. We find far more joy in the continuously updated mini-modes, whether it’s the well-iterated, tightly constructed quickfire rounds of 3v3 or lobbing (normally useless) D.Va nukes into a horrified opposition during a Low Gravity match. Jammy stuff indeed.
The Legend Of Zelda: Breath Of The Wild Switch Just when we thought we’d got out, the first of two planned DLC expansions arrives, and we’re sucked back in to Nintendo’s peerless adventure. We’re eased back in by the Hero’s Path feature, which plots a line on the map tracking 200 hours of past footsteps; then we’re put firmly in our place by the nails-hard, 100-floor combat challenge Trial Of The Sword. We’ll leave Master Mode for a bit, if that’s OK.
Wolfenstein: The New Order PS4 Our wheelchair-bound introduction to sequel The New Colossus had us pining for a well-written and cleverly designed singleplayer FPS; since those are few and far between in these online-obsessed days, we decided to return to MachineGames’ 2014 original. It’s aged wonderfully well, thankfully. A lengthy session leaves us thoroughly satisfied, but on the brink of carpal tunnel syndrome, already looking forward to a new feature in the sequel: automated ammo pick-up. We haven’t mashed a face button like that since our Track & Field days.