EDGE

DANCE OFF

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Patapon’s first sequel introduced revivable heroes, who can equip masks to use various special abilities, and a multiplaye­r mode in which up to four players must transport an egg to an altar, then hatch it through the power of percussion. The third game doubled up on the concept of customisab­le heroes while adding competitiv­e multiplaye­r, in which teams vie for control of fortificat­ions. Both were well-received, but they elaborated upon, rather than expanded, the first game’s appeal, and the increasing focus on heroes as personific­ations of the player is a betrayal of Kotani’s original premise, which kept you at a distance.

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