EDGE

Playing by the rules

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The pressure Frost punk applies forces players into hard decisions, but 11bit Studios had to account for every level of player to ensure it scales to them. That has meant a great deal of playtestin­g, during which Stokalski saw power players breezing through the economical layer, but he also had to ensure less proficient players could also survive. The Book Of Laws was the key, the tradeoffs in its edicts helping to scale back good players and help lessskille­d ones. “The most important thing for us is to provide the experience of trying to survive as a society, to show you the lengths people will go to, and we wanted to model that regardless of ability. You will have to make choices, and see how far you are willing to go to survive.”

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