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ARCADE WATCH

Keeping an eye on the coin-op gaming scene

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With its VR Zone business proving a surprising success – expanding from the two-storey Shinjuku facility featured in

E313 to London, Dubai and New York – Bandai Namco has a greater incentive than most to ensure there’s a steady flow of new virtual-reality attraction­s to keep paying punters coming back. Yet for its latest creation, the company has cast aside the bulk and thick cabling of HTC Vive, which powers the majority of experience­s on offer at the Shinjuku VR Zone. Instead, it’s Microsoft’s mixed-reality HoloLens goggles that are the weapon of choice here for what is one of Namco’s silliest – yet also, weirdly, probably the most marketable – forays into the altered-reality space to date.

It is, simply put, Pac-Man in augmented reality. Up to three players can simultaneo­usly don Hololens glasses, which will overlay into the real world an appropriat­ely scaled maze that’s dotted with pellets you need to collect. Ghosts appear and will chase down players – presumably, multiplaye­r is a necessary conceit so comrades can alert their pals to threats behind them – and can be dispatched by eating a power pill. It’s daft stuff, yes, and requires a certain willingnes­s to play along, since there’s obviously nothing stopping you from walking straight through an AR wall, cutting corners to hasten clear times or give a chasing ghost the slip. But it seems like an absolute banker regardless, and has led Namco to dismantle a couple of existing attraction­s at its Namjatown indoor theme park in Tokyo’s Ikebukuro district to make room for it. A wider release, both within Japan and, for once, abroad, seems inevitable.

 ??  ?? Game Pac In Town Manufactur­er Bandai Namco
Game Pac In Town Manufactur­er Bandai Namco

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