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Dandara was developed by Long Hat House, a four-person team based in Belo Horizonte, Brazil – and the game’s story is deeply rooted in the crew’s home nation. The titular hero was a legendary warrior in the 17th century, her fearsome capoeira skills seeing her lead the fight against Dutch invaders who imposed slavery on her people. Hardly the cheeriest of narrative setups, but the game keeps this inspiratio­n, at least, at a Blink-enabled arm’s length.

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