EDGE

Hive mind

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Wilson’s previous game was the poorly received but imaginativ­e Where The Bees Make Honey, in which a woman relives childhood memories by finding pictures. It was a series of formal experiment­s, really, comparable to What Remains Of Edith Finch. “There was so much breadth but not a lot of depth there,” he says. “I definitely learned a lot. The Forest Cathedral is the opposite. It has a lot more depth – you’re either using the scanner and you’re navigating, or you’re doing the 2D platformin­g sections with the terminals. It’s just kind of marrying those two and seeing how much I can explore there. Bees was the best thing I could have done at the time, because

I got such a full experience, positive and negative.”

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