EDGE

Roller Drama

Sport, dystopia and psychology combine in a giddy original

-

PC

Unfocus your eyes for long enough and Roller Drama can seem like a pretty straightfo­rward sports game, a sturdy blend of action and strategy, rendered in neonoir purple and yellow. The sport in question is a slimmed-down recreation of roller derby, in which teams of rollerskat­ers lap an arena to score points while preventing their opponents from doing likewise. Between matches, you chat with team members and play a turnbased minigame to hone their abilities.

Nothing too outrageous there, but that’s before you consider the characters. These include a shrunken Shakespear­e head who serves as your coach’s inner voice, and a mummified cat your players confide in. The game’s management elements, meanwhile, aren’t about managing physical traits but states of mind. They’re based on the research of Polish psychologi­st Kazimierz Dabrowski, who argued that conditions like depression can be a process of “positive disintegra­tion” toward personal fulfilment. Aside from visiting the girls in your care (all of whom share a run-down apartment block), you help them grow as people by playing “Battle Go”, a turn-based self-help app.

The app is also a surveillan­ce tool – the product of a 1970s-styled dystopia redolent of Terry Gilliam and The Hunger Games, where automation has theoretica­lly brought about “robot communism” and privacy violations are endemic. In addition to mentoring your players, you need to keep them out of the hands of the ever-watchful police. All of this is couched in absurdist writing that sometimes erupts, for no particular reason, into Renaissanc­e poesy. “The game is funny, but it’s in the context of a tragic environmen­t, which as a British person you’re very familiar with,” Open Labs’ lead designer Pietro Polsinelli tells us encouragin­gly. “There’s a dimension of catastroph­e – little things going wrong that become worse and worse.”

Open Labs has a record of blurring the lines between academia, social work and entertainm­ent. Much of Roller Drama springs from Polsinelli’s research at the University Of Milan, and his hope is that it will leave players more informed about the workings of the psyche. “It’s not like reading an academic book on psychology, [but] we’re trying to send a message. It’s a ridiculous story, but you can say very serious things behind silly stuff.” The girls in your team run a gamut of personalit­y types, background­s and psychologi­cal conditions. One player has intermitte­nt explosive disorder, meaning she may react disproport­ionately when provoked. Polsinelli likens this aspect of the game to the inner worlds of Disco Elysium, but in Roller Drama, you’re nurturing five people rather than one.

Open Labs blurs the lines between academia, social work and entertainm­ent

How secure and fulfilled your girls feel affects their stamina and self-control during matches, where you set team formations and speeds while deploying card-based special moves. Players may get thrown out of the match if they let their emotions get the better of them. Mentoring your team well also makes them more politicall­y and socially aware, to the point that they might get involved with a resistance organisati­on. “This is one of the themes: are you sufficient­ly secure in yourself, confident in yourself that you start being attentive to other people’s problems, which may be just the other girls’ problems or society-wide problems?” Mentor your players badly, however, and the team may succumb to in-fighting. The story unfolds via quests rather than as a linear plot, with some outcomes dependent on having enough of a reputation to qualify for the biggest matches.

Roller Drama takes some unpacking, and we’re concerned that its riot of influences and tones will prove self-consuming. The game is as conflicted as the sport it describes, each ingredient struggling to elbow its way to the fore. It has charm and personalit­y to spare, however, and its emphasis on the social and psychologi­cal dynamics of profession­al sport could prove essential, providing Open Labs can bring everything together.

 ??  ??
 ??  ?? Developer/ publisher Open Lab Games
Format PC
Origin Italy
Release 2021
Developer/ publisher Open Lab Games Format PC Origin Italy Release 2021
 ??  ?? LEFT Your players begin as a top-level team, struggling with the pressure of expectatio­ns. The coach, your character, is much more of a blank tablet
LEFT Your players begin as a top-level team, struggling with the pressure of expectatio­ns. The coach, your character, is much more of a blank tablet
 ??  ?? Roller derby teams consist of a point-scorer (or ‘jammer’) and blockers, who protect the former while trying to hinder the other team
Roller derby teams consist of a point-scorer (or ‘jammer’) and blockers, who protect the former while trying to hinder the other team
 ??  ?? LEFT The open-ended quest format should make Roller Drama more replayable than the developer’s previous game, Football Drama.
LEFT The open-ended quest format should make Roller Drama more replayable than the developer’s previous game, Football Drama.
 ??  ?? BELOW The Battle Go surveillan­ce/self-help game takes inspiratio­n not just from Go but 8bit strategy classic Archon and the movie The Seventh Seal
BELOW The Battle Go surveillan­ce/self-help game takes inspiratio­n not just from Go but 8bit strategy classic Archon and the movie The Seventh Seal

Newspapers in English

Newspapers from Australia