EDGE

SSDs: the real game-changer

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With the constant distractio­n of social media and a seemingly ever-increasing number of streaming services vying for our attention, it’s no wonder that Microsoft and Sony are prioritisi­ng speed and convenienc­e as a new console generation begins. PS5 and Xbox Series S/X may not revolution­ise our free time, but they’ll certainly let us squeeze more into it. Which, ironically, should mean less squeezing for videogame protagonis­ts: those narrow gaps (and, for that matter, tedious elevator rides) that have so often been used to mask load times in blockbuste­r games should be surplus to requiremen­ts from now on.

While Microsoft’s Quick Resume feature is a godsend for those who like to have several games on the go, PS5’s solid-state drive certainly has the edge in raw speed. That’s reflected in the loading times of Spider-Man: Miles Morales, where it’s a matter of seconds from booting up the console to being ready to swing into action. The times for thirdparty games, such as Assassin’s Creed: Valhalla, are less impressive – if still appreciabl­y quicker than their prior-gen counterpar­ts – but will reduce as developers acclimatis­e. And it’s not just big studios that will capitalise. Ko-Op’s Saleem Dabbous, co-director of Goodbye Volcano High, says PS5’s SSD has allowed the studio to deliver “a perfectly smooth, no-waiting experience that emulates the precisenes­s of loading up a Netflix TV series, choosing your episode and just going [straight in].” When that’s your competitio­n, cutting down the time barrier can only be to the medium’s benefit.

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