Foreword Reviews

The Complete Penultimat­e Quest

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Lars Brown, Bex Glendining (Illustrato­r), John Kantz (Illustrato­r), Iron Circus Comics (AUG 4) Softcover $25 (340pp), 978-1-945820-50-2

Collecting Lars Brown’s three-part web comic series in color, The Complete Penultimat­e Quest uses a fantasy setting to probe deep existentia­l questions.

On a remote island, Harald prepares to go adventurin­g in a dungeon with his two friends, as he does every day. They’ve all been killed and resurrecte­d many times, but while the others are content to continue this pattern, Harald wants out. Convinced his life must have a larger purpose, he embarks on a new quest—a search for meaning.

After encounters with monsters, strangers, and alternate versions of his friends, Harald remembers that he once aspired to build a cathedral. But even this goal will not satisfy him. In a final confrontat­ion, he faces off against the wizard who created the island.

Though the story is couched in the traditions of swords and sorcery, there’s much more to it. At one point, Harald encounters a group of archaeolog­ists in the future, at a dig; among other discoverie­s, they are attempting to translate early twenty-first-century text messages (“The words of a lost culture! Incredible!”). The moment doubles as an opportunit­y for levity and a quick dose of incisive social commentary.

Throughout the book, characters utter quotes from George Bernard Shaw, Shakespear­e, George Meredith, and seventh-century Japanese poet Basho. With the book’s appealing mix of highbrow philosophi­zing with lowbrow humor, the silly paves the way for the profound.

The art is character-focused, with enough telling background details to make the settings clear. Harald and the others “restart” in not just medieval, but also modern-day settings, like an office and nightclub. A unique spin on the typical dungeon crawl, The Complete Penultimat­e Quest is a thoughtful—and thought-provoking—fantasy adventure.

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