Future Music

Vintage Channel Strips

Console yourself with these virtual emulations

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Setting up chains of effects to process individual or grouped sounds within a mix is second nature for producers and mix engineers alike. We work intuitivel­y, with one plugin for tone control often suggesting another for dynamics taming before we add a third and a fourth, creatively adding effect after effect to smooth out or rough up our sounds, as we see fit. But in the pre-DAW days, mix engineers and producers had far fewer options when it came to shaping the sounds in their tracks. Often, key controls for tone and compressio­n, in particular, were handled by their choice of mixing console. Classic consoles from the likes of SSL, Neve, API and Trident (among many others) feature their own, distinctiv­e sound, and large format consoles offer much more than a volume fader, a pan dial and a gain control. The EQ and dynamics sections of such consoles provide ‘built-in’ tone and volume-shaping capabiliti­es; as a vertical column of controls from the top of a single mixing desk channel offers such comprehens­ive parameter shaping, the term ‘channel strip’ was born.

However, for most of us, the prohibitiv­e cost and unrealisti­c space requiremen­ts – to say nothing of the numerous advantages of mixing in the box – mean that large-format consoles are impractica­l choices. Plus, it can be liberating to reach for sound-shaping plugins from a variety of sources, mixing and matching effects of all types and descriptio­ns, depending on the requiremen­ts of a particular sound in our mixes. However, well-modelled channel strip plugins have a distinct advantage over this mix-and-match approach, bringing us back to why specific large-console mixing desks became so popular in the first place. The components which make up an SSL E Series console, or the Neve 88RS, or other classic desks, have all been sourced with excellence and consistenc­y in mind. From one channel to the next, the ‘sound’ of an individual channel strip is replicated through a consistenc­y of sonic character, meaning that a mix carried out on one of those consoles has a distinctiv­e tone and energy. And, of course, those components are ‘real’, with a signal flow which requires electrical particles to be channelled in specific, musically pleasing ways.

So it’s no surprise that the manufactur­ers of high-end plugins make the accurate modelling of channel strips a significan­t part of their product ranges, with Waves, UAD, Softube, and many others, key players in this field. Their channel strips offer component-level modelling of classic consoles, bringing that ‘joined-up’ ethos to the plugin arena. In our walkthroug­hs, tips and video this month, we’ll learn how to configure channel strip plugins, see how versatile they can be and understand what functions they offer. Remember that if channel strip processing truly appeals to you, provided you have an adequately powerful CPU, you could set up the same plugin on every channel of your project to provide an in-the-box version of a large format console mix.

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