Future Music

Characterf­ul drum dynamics with bus processing

Want beats that pop, interact and breathe? These techniques might be subtle, but they all add up…

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To illustrate a few ways to bus and process electronic beats, we’ve put together this 126bpm techno groove. In this project, we’ve colour-coded each layer and loop: kick and bass are red, open hats are yellow, running percussion and loops are green, and live claps are pink.

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The first step is to route these layers into relevant group outputs. Here in Ableton Live we group channels together with the Cmd/Ctrl-G command. Now, instead of processing each individual layer, we can focus on the four main groups (named K & B, OH, HH and Claps), plus our final glitch percussion ‘hook’.

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First, the open-hat group, comprised of a thin treble loop and thick midrange one-shot. Slow-attack compressio­n gels the two layers together, then a touch of multiband transient shaping is used to dial in custom sharpness in the mix. A splash of reverb adds width.

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Now to the ‘claps’ group, which contains a drum machine clap and a live recording of a crowd clapping and cheering. To bind this signal together and pull up its sustain, we use a trusty Distressor emulation to compress in parallel.

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Onto the ‘hats’ group, which is a collection of four hi-hat, shaker and tambourine loops. Dynamicall­y, there’s not much movement in this overall signal, so we use a volume-ducking plugin in multiband mode to slightly turn down everything above 1kHz over every beat of the bar. It’s subtle, but adds much-needed ‘bounce’.

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Finally, we group all groups (bar the kick and bass) into a ‘All Perc’ group. By applying thickening parallel compressio­n on this group, then automating the level of the parallel signal, we create motion and dynamic change as the simple groove plods along. Finally, a bit of offbeat ducking keeps this in check. Job done!

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