Future Music

Merging synthesis and samples

Blend the natural with the artificial for out-of-this-world timbres

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When crafting patches, having the ability to combine synthetic timbres with unique samples will exponentia­lly increase your sound design possibilit­ies. Synthesise­d tones bring the power and solidity, while samples provide real-world textures and human flavours. Interweavi­ng these disparate worlds is where the real magic happens – and ‘power synths’ such as the ones above allow you to do this with ease.

In the below tutorial, we’ll exploit Omnisphere 2’s dual-layer architectu­re by blending a sampled vocal note with a modulated wavetable oscillator. Sometimes, as in this case, the two layers might sound a bit too experiment­al in their raw state, but that’s where your instrument’s effects come into play: by melding the vocal and synth sound together with processing, you can create a completely unique timbre that would be almost impossible to design via other means.

Each of Omnisphere 2’s two layers can be a synthetic waveform or sample. For our layer A, we’ve selected a sample of a throat singer. By frequency-modulating this signal via the FM section’s internal sine modulator, we’ve created a gritty, alien-like tone.

Over in the B section, we call up a wavetable oscillator, then modulate WT position with a fast saw-shaped LFO. Omnisphere’s sequencer-style Arpeggiato­r is then called into play, creating a rhythmic 16th-note sequence when a note is held down.

Our two-layer signal is OK, but it properly comes to life once we call up four of Omnisphere’s internal effects: bitcrushin­g, flanging, the unique Innerspace and delay all merge the two signals into a unique synthetic sequence with a human touch.

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