Future Music

Group sounds before using a channel strip

Apply a modern take on a channel strip’s modular approach to glue several synth sounds together

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We start with three synth parts, all of which are contributi­ng to a main pluck sequence. Alongside this, there are kick, rim shot and ride cymbal parts. Right now, the synths are all being individual­ly routed to the main output, with nothing ‘tying them together’.

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We change this by grouping the synths to their own auxiliary ‘group’ buss. Here, we set up iZotope’s Neutron plugin and set up EQ as the first module. We roll out a little bass and mid-range before adding some top-end at 5kHz.

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Next, we switch on Compressor 1. This gives 3-band compressio­n. We set up appropriat­e threshold, ratio, attack and release controls for each band, then use the gain sliders for each to set a balance between frequency zones. The pluck sound is much warmer now.

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We add an exciter next. This lets us choose a ‘character circuit’ for each of the three bands, as well as drive and blend amount. There’s also a parallel treatment control in the main exciter module at the top, where we select 86% as our processing amount.

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From the grouped synth channel, we can still set up auxiliary effects, and we’re adding a delay now. This is set to a dotted 1/8th note, with a ping-pong treatment and filters at either end, to roll out unwanted high and low frequency content.

06

Lastly, we add the AKG BX 20 emulation – we’re also using on the rim shot sound. This creates a pleasing, dark cloud of ambience around the synth part. Using one plugin host to craft tone, dynamics and excitation has created one ‘whole’ sound from three disparate ones.

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