Se­quenc­ing and trans­form­ing mo­du­lar beats

To get the most out of Blue Lantern mod­ules, we’ll need clocks, mod­u­la­tion and mix­ing…

Future Music - - MODULAR MONTHLY -

01 >

Patch a 16th-note clock into Mr Fill Gates. Us­ing the switches, pro­gram a rhythm so the gate out­put trig­gers the As­ter­oid BD to get our bass drum go­ing. Press­ing the red but­ton re­sets the se­quence if needed.

02 >

With a foun­da­tion for our beat with a bass drum pat­tern, let’s add in some cym­bals with the Mini Shim­mery Gen­er­a­tor. Take an ex­ter­nal gate se­quence or clock source into the trig­ger in­put and play with the tun­ing and decay to cre­ate your cym­bal sounds.

03 >

We’ve got a kick and hat pat­tern play­ing, so let’s ex­plore the mini synth. Patch a gate se­quence into the Trig In and play around with the knobs. We rec­om­mend start­ing with no CV as there’s lots to take in and ex­plore with the knobs.

04 >

Hav­ing ex­plored a range of per­cus­sion sounds let’s add some mod­u­la­tion. Both the PCV in­puts are for pitch con­trol so let’s take a 1V/oct se­quence and cre­ate some mov­ing hy­brid drum or bassline sounds. Tune it down low and turn up the decay for longer notes.

05 >

The tri­an­gle core VCO takes to fre­quency mod­u­la­tion re­ally well. So for added tonal vari­a­tion take a sec­ond os­cil­la­tor and patch its sine wave into the ‘lin’ in­put. This gives us lin­ear FM that you con­trol with the level knob and the ex­ter­nal os­cil­la­tor’s tun­ing.

06 >

We’d be silly not to delve into the on­board PT de­lay, as it’s a fan­tas­tic, noisy ef­fect. Set a sim­ple rhythm play­ing and turn up the FX level. Play with the Time and Re­peat con­trols be­fore adding CV to bend the FX even fur­ther.

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