Nick Reynolds
Nick has extensive experience in video game development as an environment artist. He’s worked for Sony Santa Monica, Red Fly Studio, Vigil Games, Red Storm Entertainment and Pandemic Studios. His resume includes major titles such as God of War: Ascension, Inertia: Escape Velocity, Thor: God of Thunder, Force Unleashed II and Ghostbusters. He’s also an instructor at the Gnomon School. www.artstation.com/artist/nreynoldsart