Il­lus­trate a game card char­ac­ter

Will Mu­rai shows how to get the right bal­ance be­tween light and dark – and add the nec­es­sary de­tails – for a com­pelling fe­male fighter

ImagineFX - - Workshops -

Will Mu­rai shows how to bal­ance light and dark, and add all the de­tails, for a com­pelling fe­male fighter.

De­mon stopper Oliveira is a char­ac­ter cre­ated for the mo­bile card game Leg­end of the Cryp­tids, de­vel­oped by the Ja­panese pub­lisher Ap­pli­bot.

She is the war­rior who pre­vents demons and mon­sters com­ing up to the sur­face of Earth. In her back­story, Oliveira spent time in Hell and was res­cued by a sa­cred war­rior who also taught her how to fight. In this paint­ing I’m de­pict­ing a scene where she is re­ceiv­ing the magic katars from her mas­ter. They will help her bat­tle against mon­sters, as she tries to stop them ris­ing from the depths of the Un­der­world.

As well as telling this par­tic­u­lar story in the il­lus­tra­tion, I came up with the idea that she should have scars over her body as a ves­tige of the time she was in the hands of the demons. Ev­ery scar, be­sides be­ing a phys­i­cal mark, is a lit­tle story in its own right. I won­dered if this type of at­ten­tion to de­tail and char­ac­ter depth could at­tract play­ers’ cu­rios­ity about her and lead them to iden­tify a lit­tle bit more with her.

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