Am­berlight

Shapes Peter Blaškovic turns his hand to some­thing more sur­real

ImagineFX - - Reviews -

Fol­low­ing the suc­cess of Flame Pain­ter, Peter Blaškovic turns his hand to some­thing more sur­real – yet equally ver­sa­tile.

Es­cape Mo­tions – aka Slo­vakian de­vel­oper Peter Blaškovic – first caught our at­ten­tion with Flame Pain­ter, a fairly sim­ple tool for cre­at­ing real­is­tic, pro­ce­du­rally gen­er­ated flames.

His lat­est pro­gram, Am­berlight, pulls a sim­i­lar feat, us­ing some un­doubt­edly com­plex al­go­rithms to cre­ate ob­jects. To be hon­est, we’re not sure what kind of ob­jects Am­berlight cre­ates, but this is part of the at­trac­tion – they can be what­ever you want them to be. Fire it up and you’re given a blank can­vas with up to 12 mov­able points, and an on­go­ing an­i­ma­tion as they do their thing and make, well, things. You can ad­just their force, in­ten­sity and cut-off us­ing sl­id­able axis, and you can tweak colours.

You can pause the pro­gram while it’s build­ing the im­age, so you can get it at just the right mo­ment, but we’d love to see a rewind but­ton so you can go back to ear­lier ren­ders.

Am­berlight is easy to use and the re­sults look amaz­ing and or­ganic right from the word go. We’re not sure if it’s for ev­ery­one, but it’s pretty cheap and you can down­load a demo from Es­cape Mo­tions if you want to see how it works first.

To be­gin with, im­ages ex­hibit a grainy tex­ture, which is smoothed out as they’re ren­dered. But pretty soon they be­come smooth and fluid, and it’s fas­ci­nat­ing to watch them grow.

While Am­berlight’s frac­tals look ran­dom, you’ve ac­tu­ally got a lot of con­trol over how it works.

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