City Of Al kon

Jan Ditlev Chris­tensen talks us through this per­sonal piece, which mixes sci-fi with fan­tasy.

ImagineFX - - Studio Profile -

My ob­jec­tive was to cre­ate an im­age that shows our hero ar­riv­ing at the city of Alkon. The piece is car­toon­ish and filled with at­mos­phere, and it’s im­por­tant to cap­ture that mo­ment when he ar­rives at the port and sees the dock­ing ships. We should feel his prom­ise of fu­ture ad­ven­tures, and a long­ing for dis­tant worlds.

Fin­ish­ing touches This is just more re­fine­ment, mak­ing sure the sil­hou­ette of the main char­ac­ter reads well, as well as giv­ing the whole im­age the fi­nal de­tails such as more at­mo­spheric per­spec­tive and a stronger wa­ter­fall.

Sketch­ing it out This is the ini­tial sketch, fo­cus­ing on the com­po­si­tion. I use per­spec­tive lines as a guide, as well as mak­ing sure the viewer’s gaze moves from the cen­tral ship, to the hero, up the wa­ter­fall, to the ship in the sky and back again.

Es­tab­lish­ing val­ues Here I’m re­fin­ing the com­po­si­tion and I make a clear value draw­ing. This makes it eas­ier to put down the first colour pass. In ad­di­tion, the sketch clearly de­fines the shapes of the dif­fer­ent el­e­ments.

Build­ing blocks Now the fun starts, giv­ing the im­age the right light­ing, colour and mood. I block out with a Soft brush on a layer set to Over­lay. Then the colours are ap­plied to the val­ues on top of the im­ages.

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.