I’d like some tips on painting the look of extreme pain without using reference material. Can you help? Ryan Roddick, England
Not using reference is a sacrilege as an illustrator! I’ve taken workshops with some of the most legendary artists in the industry and they are the first to tell you to get some sort of reference, even if it’s just making faces in the mirror. But if you can’t, there are some characteristics that apply to any creature with human-like facial features.
When a face is contorted in pain, the eyes squint shut, producing wrinkles, and the eyebrows come up at the centre, wrinkling the forehead (1). The teeth are clenched and bared, the lips part, and the corners of the mouth widen and turn down (2). The nostrils flare into a snarl and the nasolabial sulcus becomes more pronounced and comes up and out (3). The head tilts forward, tucking in the chin and producing transverse wrinkles across the neck (4). Finally, the neck tendons bulge and tighten (5). Just think about the last time you stubbed your toe, and channel that expression into your character!
For this example I draw a normal, expressionless face, and then paint some key landmarks over the normal features to map out how some of them will change. Then I use those landmarks to construct my character’s pained expression. Lots of quick, high-energy strokes will also help convey the mood.