Bryan is a senior character artist at Hi-Rez Studios. Previously, he worked at Sony Santa Monica and Naughty Dog, where he contributed to God of War: Ascension and the Uncharted series. He also works as a freelance character designer and sculptor. Some of his clients include Legacy Effects, The Aaron Sims Company, Gentle Giant Studios and Masked Avenger Studios. His art has been featured in Famous Monsters of Filmland, ImagineFX and Ballistic Publishing’s Essence: Creatures.