ImagineFX

Can you help me design a carnivorou­s fantasy plant?

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Glenn Lumsden, US

Paco replies

In real life carnivorou­s plants are pretty much like a poacher’s snare or a pit trap, a simple mechanism that lures insects with a sweet smell to make them fall into the trap. So a reality-based carnivorou­s plant should be designed to look like one of those ‘traps’. But if you want to design a fantasy-based carnivorou­s plant, you have no boundaries – you can let your imaginatio­n fly, since in a fantasy setting a carnivorou­s plant could be able to move and attack, for example. So basically you have to mix elements from two different sources: plant-like elements and elements related to carnivorou­s animals (such as jaws, fangs, claws…) or even just elements related to the animal kingdom generally (digestive system or veins). The purpose is to create a design with elements that tells the viewer ‘this is a plant but it eats meat’.

So, for example, choose a plant and then choose an animal. Next, start thinking about how to blend them together, how to fuse animal traits into a plant – fangs could become thorns, tongues could become vines or skin could become bark. At the same time, try to keep the design functional. Imagine how the plant hunts: is it a simple trap like real carnivorou­s plants, or does it have some intelligen­ce, so that it can move and attack?

July 2015

 ??  ?? For this plant I mixed a pumpkin with a barracuda, adding ‘veins’ and something like intestines inside the pumpkin to suggest a digestive system. Don’t limit yourself to mixing obvious choices, like a flower with human teeth. Try to doodle different...
For this plant I mixed a pumpkin with a barracuda, adding ‘veins’ and something like intestines inside the pumpkin to suggest a digestive system. Don’t limit yourself to mixing obvious choices, like a flower with human teeth. Try to doodle different...
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