Fa­cial de­tails

ImagineFX - - Workshops -

I’d al­ready painted most of the knight’s face at the be­gin­ning of the process, but now I add some mi­nor de­tails that should make a ma­jor dif­fer­ence. Spec­u­lar high­lights are a sure way to make eyes come alive, but I like to leave them out un­til the iris and eye­ball are com­pletely done. I also fur­ther re­fine the lips and over­all fa­cial struc­ture.

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