Costume design
The greatest challenge I face when designing game cards is coming up with fresh ideas for costumes, weapons and accessories. I follow various fashion, history and culture-related sites and blogs, and I save the most interesting clothing and armour designs in an inspiration folder. I occasionally use Alchemy, which generates unpredictable brushtrokes and random shapes, and then I try to find patterns in the resulted image. Costumes can become quite detailed, so to prevent them from looking too monotonous and “crowded”, details should be grouped and placed only in a few key places.