ImagineFX

4 Think about anatomy

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Consider the anatomy of your creature. In our concept stage, we explored the inner structure of this creature a bit. Now that we have our design laid in, we can go back and fill in the anatomy to help inform the design and those who might need to model this creature if it’s being used for film or video games. Pay special attention to the joints and landmarks of the anatomy, such as the pelvis and scapula.

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