ImagineFX

7 Export from 3ds Max into ZBrush

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I consider each group of elements as one set and separate each armour set. I also separate each set with different colours. For export purposes I use the .OBJ format. When importing the files in ZBrush, the default settings work fine. I import them separately, then pick the main body and append all the elements I import into the Subtool manager to put all the pieces together.

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