ImagineFX

10 Adding details where appropriat­e

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When the general flow of object feels right, I do a quick pass with the Clay-Build brush, to add more shapes here and there. I also use ZBrush’s own kitbashing brushes. IMM (Insert Multi Mesh) brushes are sets of ready-to-use elements. I select one and press M to open the element list, choose an object and drag it to my mesh. When I’m happy with its size and position, I drag a square on to the canvas. I carry out a DynaMesh pass when I’m done.

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