ImagineFX

The Art of Finding Dory

Ocea n view Pixar had to start again from scratch in visualisin­g the Finding Nemo sequel, as this beautifull­y put-together book explains

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You’d expect an animated sequel would be relatively easy to design and produce. You just have to copy what went before, right?

Wrong. For Finding Dory, Pixar couldn’t just reuse the previous character and environmen­t designs, explains production designer Steve Pilcher in his introducti­on to this book. For one, 13 years of technologi­cal advances mean the original pieces no longer fit with the audience’s visual expectatio­ns. For another, the film- makers didn’t just want to retread old ground, but aimed to explore new artistic and narrative possibilit­ies.

This sets the scene for a detailed look into how the sequel to Finding Nemo was visualised, alongside a cornucopia of unseen art, from scrappaper sketches and early storyboard­s through to digital paintings, pre-vis models, 3D sculpts and final frames.

There’s a strong focus throughout on world building and environmen­ts, including insights such as how the curvilinea­r shape language of the reef world contrasts with the rectilinea­r shape language of the human world. While books like this can sometimes skirt over such details, here you really feel Pixar is trying to share everything about its production process.

But even if you’re not interested in that stuff, this book is worth buying just for the stunning artwork by the likes of Shelly Wan, Tim Evatt and Don Shank, all beautifull­y reproduced across the book’s 176 pages.

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 ??  ?? Shelly Wan worked on creating concepts for the coral reef in the film.
Shelly Wan worked on creating concepts for the coral reef in the film.
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