What’s the best way to show one character head-butting another?
James Forders, US
Answer Tom replies
Not traditionally considered the noblest form of combat, the headbutt is a uniquely immediate means of selfexpression, noted for its indelicacy. When drawing it though, I find it’s better to take a subtle approach. Not so much with the action itself, but in the directing.
A head-butt is more shocking than a punch or a kick because it’s less rational. Unless a person is bound or otherwise restrained, it seems crazy for them to thrust the most vital part of their figure forward as a means of attack. It shows a complete disregard for their own safety – and nothing is more intimidating than someone who is so determined to do harm that they don’t care what happens to them in the process. So, bearing that in mind, I would tend to steer clear of fancy angles and acrobatics. The action is arresting enough – over-directing it would be gilding the lily.
Furthermore, as any good stuntman or football centre-forward will tell you, the effect of a staged piece of violence depends at least as much on the person being hit as the hitter. The bigger the reaction, the harder the hit must have been. So I try to give my pate-recipient a sense of impact. The skin of his face ripples to meet his ears (his profile now but a memory), and a wellplaced, arcing trail of blood from his concave nose serves as an elegant alternative to a motion line – making the point of impact, and his trajectory, all too clear.