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I was greatly intrigued by the Star Citizen workshop in the recent games art issue (December, 141), it really piqued my interest as an aspiring artist. It was genuinely insightful for me to see how Jort van Welbergen from Foundry 42 went about designing and creating a vehicle for a video game – and especially the 3D side of things really opened my eyes. I wondered if you planned any more 3D tutorials of this nature, that might help me learn more about that side of digital art? I would guess there are other artists out there of my level who feel the same, too? Steven Wellsmith, via email

Claire replies Hello Steven. Thanks for writing in and we’re really glad you enjoyed the workshop. The response to that issue has been really positive, and you’re not the first person – and probably not the last either – to write in and ask for more 3D tutorials. So you’ll be pleased to know we have several more planned. Please do let us know what you think of them. Readers, have we struck the right balance between 2D and 3D digital art in the magazine? Email in and let us know your thoughts.

 ??  ?? Jort van Welbergen’s tutorial from issue 141 (top) and Genzoman’s (below) from the manga special, issue 140.
Jort van Welbergen’s tutorial from issue 141 (top) and Genzoman’s (below) from the manga special, issue 140.
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