ImagineFX

Building a demon’s lair

Matt Cowdery concentrat­es on contrasts as he combines gothic architectu­re and fantasy scale, to create a strange, forgotten world

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Matt Cowdery’s art features. a brooding fantasy figure.

As a genre, dark fantasy is unquestion­ably my favourite. The mysterious and bleak environmen­ts of games such as Dark Souls and the morbid dreamlike paintings of Zdzisław Beksinski´ both serve to inspire me to imagine strange and forgotten worlds, and the inhabitant­s of those worlds, who must attempt to survive as their world crumbles all around them.

This inspiratio­n turned into the idea of a demonic conqueror sitting amid piles of wealth, finding nothing but emptiness in his ultimate victory, because he lived for the conquest itself, and without it, finds himself empty.

For the environmen­t of the piece, I took inspiratio­n from traditiona­l gothic architectu­re and mixed it with the impossible scale found in fantasy worlds. For the demon itself, I chose to have a rough, almost thorny skin, to contrast the opulent wealth he’s surrounded with.

The human eye sees by way of contrast, whether it’s contrast of value, colour, saturation, theme, scale, or anything else. To make something pop out, I contrast it with its opposite. I use this technique abundantly: the saturation of the gems in his armour, compared to their surroundin­gs, and in the level of finished detail in the foreground, versus the significan­tly less-detailed background.

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