1 Matching up ZSpheres to suit your references
I use the transparent function to see through the ZBrush menu, so I can easily view my reference image on my desktop. This will be my guide for creating the female cartoon-like body. I select a new ZSphere and drag this on to the canvas. I use the Draw tool (with Symmetry selected) to draw additional ZSpheres on the original ZSphere. Once I draw these additions spheres, I can drag out these spheres to create legs and arms for my character. They can then be repositioned and scaled to fit the original reference.