ImagineFX

Scuff up surfaces with dirt and dust

-

As you can see in step five the render is very clean. Normally, I’d have to manually go over each surface to break them up. To save time I add a shader that adds dirt and dust to every surface. This doesn’t need to be perfect: its purpose is to simply break up these perfect 3D surfaces.

 ??  ??

Newspapers in English

Newspapers from Australia