Linux Format

LibreMines

Version: 2.0.0 Web: https://github. com/Bollos00/LibreMines

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Another ’90s classic, Minesweepe­r doesn’t have the same kind of fan following that Doom has with FPS players, but it did help popularise the puzzle genre. LibreMines continues that legacy with its cross-platform Qt-based clone. The game is available in the repos of many distros, but it’s best to pull it from Flathub with flatpak install flathub io.github.Bollos00.LibreMines to ensure you have the latest release.

On launch, the game offers three predefined modes: easy, medium and hard. The three levels have differentl­y sized grids and different numbers of mines. There’s also a fourth option to create a customised game, where you can choose the grid size and the number of mines, specified as a percentage of the grid. The gameplay is the same as the original. The grid has clickable tiles with hidden mines scattered through the board. Your objective is to clear the board without detonating any mines, with the help of clues. When you click on a cell that isn’t hiding a mine, it displays a number that indicates the number of mines diagonally and/or adjacent to it. You use this to plot your next click. You can also flag a cell, which remains unopened, to indicate a potential mine location. To win a game, you must open all non-mine cells without detonating a mine.

You can play LibreMines with both the keyboard and the mouse. Use a left-click to open a cell, and a right-click to flag or unflag one. To activate the keyboard controller, press any of the A, S, D or W keys, and then use them to move through the board. Press O to toggle a cell, and P to flag or unflag it. The Esc key exits the keyboard controller mode.

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