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Mac Format - - CONTENTS -

£14.99 De­vel­oper MP Dig­i­tal, macplay.com Re­quires OS X 10.7 or higher

The premise of this curious-look­ing game is that you’re the avatar in a dig­i­tal realm, the in-uni­verse de­sign­ers of which have left un­fin­ished. It looks like the sort of rough sketches that form in your mind’s eye when read­ing fan­tasy and science fic­tion nov­els in child­hood, with the eerie il­lus­trated style just cry­ing out for ex­plo­ration.

With the game world be­ing os­ten­si­bly in­com­plete, there are no set rules for over­com­ing its puzzles with firmly pre­scribed so­lu­tions. This gives you the op­por­tu­nity to get cre­ative, un­cov­er­ing me­chan­ics that the in-game de­vel­op­ment team aban­doned. The be­hav­iour of ob­jects and crea­tures that in­habit the world can be ma­nip­u­lated to re­write the game’s logic from within – a con­cept that struck a chord with our Tron- lov­ing in­ner child.

The Magic Cir­cle is awash with in­trigue that few games man­age. It’s been avail­able on Win­dows for a while, where it met with crit­i­cal ac­claim, in­clud­ing a favourable com­par­i­son to Valve‘s bona fide clas­sic Por­tal 2 for the wild jour­ney of dis­cov­ery it takes you on.

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