Mac|Life

Life is Strange

A unique exploratio­n of mystery, time travel, and teendom

- Joseph Leray

$4.99 for Episode 1 ($15.99 for Season Pass, Episodes 2–5) Developer Dontnod Ent, dont-nod.com Requiremen­ts OS X 10.11 or later, Intel 1.8GHz processor, 4GB RAM, 512MB graphics card

In an industry dominated by sci-fi, fantasy, action, and horror, Life is Strange stands out: it’s an episodic point-and-click adventure game about the inner lives of teenage girls.

You play as Max Caulfield, a senior at Blackwell Academy, a boarding school known for producing successful photograph­ers and visual artists. After Chloe Price is murdered, Max discovers that time bends to her will, allowing her to “rewind.” Preventing Chloe’s death embroils them both in a conspiracy about drugs, a missing woman, and the vicious local politics of the suburban Pacific Northwest.

Max’s newfound time manipulati­on powers give her considerab­le freedom. Getting caught in a classmate’s bedroom could have repercussi­ons but judicious snoops can cover their tracks by rewinding them out of existence. Or Max can curry favor with students and faculty by warning them of impending danger or learning critical informatio­n, rewinding, and using it to her advantage. The minutiae

of Max’s teenage social life combine to shape the contours of the whodunit at the heart of Life is Strange: each rewind brings a revelation more terrible than the last. Life is Strange never strays too far from the twin mysteries of the disappeara­nce and Max’s cosmic abilities, nor does it shy away from frank exploratio­ns of drugs, teen suicide, and sexual and

domestic violence. Not everyone will relate to Chloe’s undirected anger or Max’s anxieties, but the heightened emotional stakes of adolescenc­e, the wish to paper over pangs of teenage regret with a quick re-do, should be familiar. In that way, Life is Strange is the rare game in which the plot, setting, painterly visuals, and mechanics combine seamlessly.

Unfortunat­ely, Max and Chloe are prone to expository monologue and awkward slang. Worse, a few half-baked stealth sections mar what should have been dramatic crescendos. With that in mind, Life is Strange benefits from its mass debut on Mac: the intricate twists provide the momentum to smooth over the rougher patches, which may have been lost in its episodic release on other platforms.

the bottom line. Life is Strange is uneven in its execution and writing, but its plot, tone, setting, and mechanics combine to provide one of the most earnest and humane games of recent memory, a clear indication that the types of stories mainstream games tell – and to whom – is broader than ever.

 ??  ?? Time manipulati­on and teen drama aside, Life is Strange is a mystery at heart. With the police bought and paid for, Max investigat­es on her own.
Time manipulati­on and teen drama aside, Life is Strange is a mystery at heart. With the police bought and paid for, Max investigat­es on her own.
 ??  ?? Max’s powers can save lives, but changing the flow of time will lead to unintended and unpredicta­ble consequenc­es.
Max’s powers can save lives, but changing the flow of time will lead to unintended and unpredicta­ble consequenc­es.

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