Mac|Life

1996 Pippin

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Another widely panned Apple product, the Pippin was a multimedia games console that was only on sale for about a year.

Apple never intended it to be a standalone product – rather, it was meant to be an open technology platform that other companies could license, use and alter, much like VHS.

However, only two companies – Bandai and Katz Media – took Apple up on the offer. Coupled with a lack of developers for the platform, it was an unattracti­ve prospect for consumers.

There were many other problems. Bandai attempted to market their version of the Pippin as a computer, not a games console, which confused consumers. The Pippin struggled to compete with the Sega Saturn, the Nintendo 64, and the Sony PlayStatio­n, which were already establishe­d in the games console space, and the Pippin’s $599 price – three times higher than the Nintendo 64’s and double the PlayStatio­n’s – was way too high.

Like the Newton, the Pippin was axed in 1997 when Jobs returned to Apple.

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