Nvidia Titan X
TECHNOLOGY HAS ADVANCED more over the last 30 years than during the rest of human history. Think back to Pong, the Commodore 64, the Atari 2600, the Sega Saturn. Think back to the games we used to play. Look back at the earliest Play-Stations and personal computers, at Half-Life, Medal of Honor, Tomb-Raider, and Freelancer. Look back to Crysis, to Far Cry, to Call of Duty, and take a moment to appreciate just how far we’ve come in such a short space of time.
As long as there’s been silicon in processors, graphical fidelity has led the way in driving the consumer market forward, pushing manufacturers to test the limits of what they can achieve with each of those minuscule chips.
The Titan X is the epitome of this ethic, the yardstick against which all graphical performance is measured, and the pinnacle of Nvidia’s polygon-rendering arsenal. Each generation brings with it the absolute best of the best that Nvidia can muster, and if money is no object, it’s the solution to all your graphical troubles. Pascal’s 16nm FinFET variant is no different. Although by no means costeffective, it is, as the name suggests, titanic in its proportions. A card to beat all others—and in a high-end market with little competition right now, it does exactly that.