Cor­sair T1 Race Gam­ing Chair

Quite good for bums


Let us put aside the no­tion that gam­ing chairs bring any­thing of ac­tual spe­cific gam­ing ben­e­fit to gam­ing. For they do not. We of­ten muse, here in the of­fice, of the many fea­tures a gam­ing chair de­signed for gam­ing would have. Such as arm­rests that sup­port or even work as mouse pads, arm­rests that se­cure HOTAS joy­sticks, per­haps AV-in at the base and out near the head­rest, and ideally, chairs with­out wheels that shift your po­si­tion in re­la­tion to the desk based on your New­to­nian-driven con­troller in­puts.

No, gam­ing chairs are just good chairs to sit on, and feel good about your­self be­cause they look fan­tas­tic. There is scant lit­tle in the mid­dle ground be­tween a shit Of­fice­works chair and a $1,200 Aeron. Gam­ing chairs fill this void.

The Cor­sair is a lit­tle harder in the cush­ion­ing than some. I per­son­ally like that. It is rea­son­ably priced, though sit­ting a tad at the high end of the non­leather spec­trum. Its arm rests ad­just fur­ther down than most, which is nice for orang­utan-arms like mine, but the chair it­self does not raise as high as most, so for short-ar­ses it is a poor choice.

Most no­table are its wheels, be­ing the sin­gle dif­fer­en­ti­at­ing fac­tor. They are of the rollerblade va­ri­ety. They are slip­pery across any sur­face, and ideal for of­fice chair rac­ing. They won’t bug­ger your car­pet as quickly as oth­ers. They will how­ever, hap­pily slide the chair – and you - back­wards at the slight­est push of your rac­ing ped­als or brakes, separat­ing you from your desk and game con­trols at a crit­i­cal mo­ment, and mak­ing the ‘Race’ moniker a con­tra­dic­tion.

It is a nice chair though. BEN MANSILL


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