BEST INDIE GAME

PCPOWERPLAY - - Game of the Year 2016 -

JAMES O’CON­NOR

HOL­LOW KNIGHT

Hol­low Knight – made just down the road from my house in Ade­laide – is a bit of a stun­ner, and man­ages to stand out in the ex­tremely crowded ‘Metroid­va­nia’ genre. It’s gor­geous and very well de­signed. ADAM RORKE

CUPHEAD

As beau­ti­ful as it was chal­leng­ing, Cuphead never felt like it was go­ing to dis­ap­point gamers. Ev­ery death com­pelled you to try ‘one more time’ and ev­ery vic­tory felt all the glory of Sparta! DANIEL WILKS

THE SEXY BRUTALE

There’s noth­ing quite like this time trav­el­ling art deco locked box mur­der mys­tery, and that’s a shame, be­cause The Sexy Brutale is so damn good. Sneak­ing around, re­main­ing hid­den and ma­nip­u­lat­ing ob­jects to al­ter time­lines is fan­tas­tic, but even bet­ter is the amaz­ing world in which it is set. KOSTA ANDREADIS

WHAT RE­MAINS OF EDITH FINCH

A tour de force of con­fi­dent and beau­ti­fully ex­e­cuted in­ter­ac­tive sto­ry­telling, where it can go from in­tensely emo­tional one minute to tri­umphant the next. The sort of nar­ra­tive ex­pe­ri­ence that uses the me­chan­ics we all know so well in new and in­ter­est­ing ways. DAVID WILDGOOSE

HEAT SIG­NA­TURE

A won­der­fully hap­haz­ard col­li­sion of in­ter­con­nected sys­tems, split-sec­ond im­pro­vi­sa­tion and con­cus­sion ham­mers to the face. MEGHANN O’NEILL

FIND­ING PAR­ADISE

Indie games were scarcer in 2011, yet To the Moon is still a favourite for those who were touched by its unique­ness and charm. This se­quel was worth wait­ing for, pro­vid­ing “more of the same” while im­prov­ing on puz­zling and pac­ing. Kan Gao pro­vides as many laughs as tears, in this care­fully con­structed jour­ney through a dy­ing man’s mem­o­ries. Dr Watts even re­mem­bers your favourite kind of socks when the chips are down. JAMES COTTEE

BEYOND CRIM­SON STARS

I ex­pect Doki Doki Lit­er­a­ture Club will clean up in this cat­e­gory, so I’ll throw in a con­trar­ian vote for Beyond Crim­son Stars, the 2001: A Space Odyssey of walk­ing sim­u­la­tors.

HOL­LOW KNIGHT

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