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THE GTA ONLINE EFFECT

What RDR 2’s multiplaye­r can learn from the criminal phenomenon

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Three years ago, few could have predicted what a cash-guzzling, stratosphe­ric success GTA Online would become. After Rockstar North delivered the greatest single-player open world of all time, most folk would have been happy with a multiplaye­r mode that let them have the odd bit of chaotic, meaningles­s fun. Yet such was Rockstar’s dedication to continuall­y updating GTA Online with regular new features, the gloriously destructiv­e, life-swallowing PSN hit became an unstoppabl­e juggernaut, still played by millions in 2016.

Rockstar has already promised Red Dead Redemption 2’s “atmospheri­c world will provide the foundation for a brand new online multiplaye­r experience,” and it seems all but certain that said mode will be greatly shaped by GTA Online. While the upcoming western is unlikely to let you hire private security firms, buy million-dollar yachts or perform Cunning Stunts on floating tubular tracks, it could well let posses of online outlaws take part in daring, multilayer­ed bank robberies, à la GTA Online’s heists. Don’t be surprised if an element of empire-building is involved, too. Perhaps your cowboy will be able to buy, then build up an evergrowin­g ranch?

Regardless of the specific features, expect Rockstar and Take Two to make RDR 2’s online component their major focus once the singleplay­er campaign is in the wild. GTA Online has made the studio and its publisher an incredible amount of money – so much so, it’s arguably the reason GTA V’s single-player DLC never surfaced. From a business standpoint, why wouldn’t the latest Red Dead retread those criminal, monstrousl­y successful footsteps?

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