PLAY

NEX MACHINA

There’s no rest in this wicked, laser-focused arcade shooter

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“Hakuna matata.” It’s a wonderful phrase… and evidently one Resogun and Super Stardust developer Housemarqu­e’s never heard in its life. “No worries!” is the exact antithesis of its deliciousl­y anxious arcade shoot-’em-ups. And now – under the guidance of legendary Atari game designer Eugene Jarvis, no less – there’s a new, neurotic kid on the block. We’re dropped into the midst of the first brightlyco­loured stage of the twin-stick shooter. Our Mega Man-esque hero is already auto-spewing blue bolts as rings of light appear on the moss-soaked tiles around him. No time to explain – but also no need. As crab-like machines teleport out of the sky and thunder after us like children towards a mildly terrified birthday cake, the objective is clear: shoot the childr- er, robots, and stay the hell alive.

The claustroph­obia is palpable. Peril closes in. Invincibil­ity frames on our teal-trailed dashes let us race right through a wave unscathed, and we push our right stick left to direct fire back at befuddled foes. When the last enemy falls in an ultra-fine shower of voxels, several things occur at once: a 10,000-point “No Death” bonus flashes before our eyes, what sounds like GlaDOS’s standoffis­h cousin announces “Multiplier Up,” and the whole world flips round as we’re automatica­lly boosted to the next area.

PRESSURE ADVANTAGE

Purple lasers baby-gate us in with certain doom. (Even the camera joins in, swooping from top-down view to an inescapabl­y tense third-person angle.) Rather than work within the parameters, we think logically, shooting their sources – and Nex Machina’s destructio­n engine rewards us. Finally, we’ve room to breathe, strafe and prioritise power-ups such as triple-shot guns and overshield­s.

And then a curious thing happens. When the electro music thuds into a higher gear and we face boss Beamtron, we’re not intimidate­d – we’re salivating. With a flow this fluid and precise to control, being caged in with danger is a reason to celebrate because escaping’s so much fun.

“ROBOTS THUNDER AFTER US LIKE KIDS TOWARDS A MILDLY TERRIFIED BIRTHDAY CAKE.”

 ??  ?? Technicall­y, it’s a marvel: perfect particle physics and screen-shuddering explosions are delectable.
Technicall­y, it’s a marvel: perfect particle physics and screen-shuddering explosions are delectable.
 ??  ?? Above The bullet-hell bullies are disenchant­ed machines taking revenge upon us nasty, social media-addicted humans. #dramaqueen­s
Above The bullet-hell bullies are disenchant­ed machines taking revenge upon us nasty, social media-addicted humans. #dramaqueen­s
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