PLAY

THE GARDENS BETWEEN

Friendship grows like a flower

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On a dark and stormy night, two friends, Arina and Frendt, are sheltering from the rain in their shared treehouse between their two houses. Mysterious­ly, they end up transporte­d to a surreal world of islands akin to something out of a pop-up book, populated by giant recreation­s of their shared memories. It’s an imaginativ­e journey told wordlessly, as the two friends ferry from one diorama-like island to the next in their treehouse.

You don’t control either of the pals directly – instead you’ve got a handle on time. The camera follows the girls around as they make their way from their makeshift boat to a gate at the end of an island’s path, and you either fast-forward or rewind them on their route using the analog stick, D-pad, or p and i. 1 Beyond that, you’ll only be using q to get them to interact with objects. The ultimate goal is for one of them to carry a light in a lantern to the gate at the end, while the other can activate things like switches.

The islands move as time progresses, 2 and often you’ll be switching between multiple states, or controllin­g lines of time slightly differentl­y, to make everything come together. Some puzzles use this ingeniousl­y, getting you to mess with the order of inputs, or align objects in certain ways. For the most part they’re intuitive and just the right level of taxing, with only a couple of particular­ly tricky leaps of logic. While a simple concept, the game itself is just the right length to stop the idea spreading too thin. With a beautiful ambient soundtrack, and a warm story wonderfull­y told, it’s one that will stick with you for a while. Oscar Taylor-Kent Sometimesy­ou’llfindyour­selfscrubb­ingbackwar­ds and forwards too often, and wishing you could change the speed. Every island is beautiful, filled with the pair’s shared experience­s.

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